Finn Galfridian (A)

Finn Galfridian (A)

Avg. Rating 5.0
1 Rating

8
60
6
6


Side Light
Rarity Rare
Version A
Type Character
Points 3


Expansion

Abbreviation
VP

Card Number
12 / 190

Author/Publisher
Independent Development Committee
Publish Date
11/2/2016

Independent Development Committee

Card Text

As long as you have Luke Skywalker in any arena or your build zone, Finn gets +2 power.

As long as you have Jaina Solo in any arena or your build zone, Finn gets "Pay 1 Force    Evade 1."

As long as Finn has a Lightsaber Weapon attached, he gets Parry 1 and Fury 2.

Pay 1 build point    Remove up to 2 damage counters from one of your Droids. Play only during your build step.



Keywords

Evade
Evade X: A layered ability activated during the damage prevention POP that means, "Prevent up to X damage to this unit." You can play Evade only once for each instance of damage. You don't have to use all of the Evade. You choose how much damage to Evade up to X, even if the full amount of damage or more is pending.
Fury
Fury X: A cumulative ability triggered by the initial dice roll that means, "When you roll at least one natural four with this unit's attack dice before re-roll, roll X additional attack dice." Only the first natural "4" counts. A four rolled after re-roll doesn't matter. If your unit gets the Fury ability after you roll attack dice, it's too late to roll additional attack dice. Fury applies only to dice rolled for an attack, not to dice rolls for abilities like Retaliate. Accuracy can't increase the die roll to a natural "4."
Parry
Parry X: A cumulative ability triggered during the damage prevention POP that means, "If the attacking unit rolled at least one natural '1' against this unit, prevent X damage to this unit." Only one natural "1" is counted from the attack roll after re-rolls. Parry doesn't prevent damage from a parrying unit unless it attacks itself. Parry can't affect unpreventable damage. If a unit gets the Parry ability after you roll attack dice, it's too late to affect the damage. Accuracy can't decrease the die roll to a natural "1". However, you or your opponent may use an effect to re-roll dice to affect the number of natural ones. (You only count the 1, if any, from the roll used for the attack.) Parry applies only to dice rolled for an attack, not to dice rolls for abilities like Retaliate.

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