Fighting Pit Doorman

Fighting Pit Doorman

Avg. Rating 5.0
1 Rating

4
40
3
3


Side Neutral
Rarity Uncommon
Version A
Type Character
Points



Abbreviation
TMW

Card Number
91 / 240

Author/Publisher
Independent Development Committee
Publish Date
4/21/2022

Independent Development Committee

Card Text

     One of your opponent's units gets -30 speed and loses Stealth until end of turn. Play only when no unit is attacking.



Keywords

Stealth
Stealth: An isolated, static ability that means, "This unit can't be attacked unless it's tapped or has damage counters on it." An untapped and undamaged unit with Stealth can still be affected by alternative types of damage. (Such as Overkill.) As long as the unit has any number of damage counters on it, it can't use Stealth.