Pyke Repulsortrain

Pyke Repulsortrain

Avg. Rating 5.0
1 Rating

6
40
3
6


Side Neutral
Rarity Rare
Version A
Type Ground
Points



Abbreviation

Card Number
35 / 183

Author/Publisher
Independent Development Committee
Publish Date
9/26/2022

Independent Development Committee

Card Text

Upkeep: Put 1 credit counter on one of your units in this arena.

When the Ground battle step starts, you may remove 1 credit counter from this unit. If you do, take 1 40/2/2 Pyke Enforcer Subordinate with "Pay 1 Force    Intercept" and put it into the Ground or Character arena.

Each Tusken gets +1 power.



Keywords

Intercept
Intercept: A selective ability activated during the attack POP that means, "If one of your other units is being attacked in the same arena, the attacking unit now attacks this unit instead." Intercept doesn't end the attack. Any number of units may intercept an attack once for each instance of the effect. Each intercepting unit has been attacked. Intercept isn’t a prevention ability. Intercept doesn’t cause a new attack. (It is the same attack.) Your unit may intercept an attack from one of your own units (but not from itself) as long as that unit can attack it. If it can't attack the intercepting unit, you can pay its activation, but the defending unit won’t change. "For this attack" effects do not trigger for each intercept. Some effects may end because they don't apply to the new defending unit unless the effect's conditions are met by the new defending unit. An effect that addresses the attack can't be played for each intercept, but could continue.
Upkeep
Upkeep: [Cost]: A layered ability triggered when the build step starts that means, "When the build step starts each turn, you must pay the following cost." You must choose one of the costs that you can pay each turn, and ignore the others. You must still pay the Upkeep costs of a unit even if that unit is in the build zone, becomes the top card of a unique unit stack, or Pilots another unit. The Upkeep must be paid if you can pay it. If you can't pay any of the listed costs in full, then ignore Upkeep. If a unit has multiple Upkeep abilities, fulfilling just one of the Upkeep abilities (such as tapping the unit) does not satisfy all the Upkeep costs at once; it would only satisfy that instance of Upkeep. You may choose the order of multiple Upkeep abilities to keep an Upkeep from being paid, though a different order might pay it.