Peace on Tatooine

Peace on Tatooine

Avg. Rating 5.0
1 Rating

Side Neutral
Rarity Common
Version A
Type Event


Card Number
131 / 183

Independent Development Committee
Publish Date

Independent Development Committee

Card Text

When the turn starts, each player may pay 1 Force to put 1 credit counter on a unit.

Each unit with 1 or more credit counters on it gets +1 health.

Each unit with 2 or more credit counters on it gets Fortitude.


Fortitude: An isolated, static ability that means, "This unit can prevent unpreventable damage to itself." Units with Fortitude can prevent damage from units with Ferocity and "damage... that can't be prevented" by using Deflect, Evade, Parry, and other damage prevention abilities. Fortitude only allows a unit to prevent unpreventable damage to itself, not to other units. Putting damage counters directly on a unit is not the same thing as doing damage, and also can't be stopped by Fortitude.