Falcon's Needs

Falcon's Needs

Avg. Rating 9.0
2 Ratings

2


Side Neutral
Rarity Common
Version A
Type Mission
Points 1


Abbreviation
RAS

Card Number
81 / 105

Author/Publisher
Wizards of the Coast
Publish Date
3/1/2004

Wizards of the Coast

Restricted

This card is restricted, which means that players can use only one copy of it in a constructed tournament.

Card Text

Choose one of your opponent's units. That unit gets "Upkeep: Pay 2 build points or tap this unit" until the game ends.


Usage Notes

**RESTRICTED**: This card has been restricted to one copy per deck in tournament play.

You may play any number of Falcon's Needs on a unit, in which case tapping the unit does not satisfy all the Upkeep costs at once. It would only satisfy the first Upkeep cost.


Keywords

Upkeep
Upkeep: [Cost]: A layered ability triggered when the build step starts that means, "When the build step starts each turn, you must pay the following cost." You must choose one of the costs that you can pay each turn, and ignore the others. You must still pay the Upkeep costs of a unit even if that unit is in the build zone, becomes the top card of a unique unit stack, or Pilots another unit. The Upkeep must be paid if you can pay it. If you can't pay any of the listed costs in full, then ignore Upkeep. If a unit has multiple Upkeep abilities, fulfilling just one of the Upkeep abilities (such as tapping the unit) does not satisfy all the Upkeep costs at once; it would only satisfy that instance of Upkeep. You may choose the order of multiple Upkeep abilities to keep an Upkeep from being paid, though a different order might pay it.