Star Destroyer RAS

Star Destroyer RAS

Avg. Rating 7.0
2 Ratings

4
20
5
6


Side Dark
Rarity Common
Version A
Type Space
Points 1



Abbreviation
RAS

Card Number
98 / 105

Author/Publisher
Wizards of the Coast
Publish Date
3/1/2004

Wizards of the Coast

Card Text

Upkeep: Pay 1 build point, discard 1 card from your hand, or tap this unit.

As long as Darth Vader is in any arena, this unit gets "Pay 1 Force    Retaliate 3".


Usage Notes

This unit card is considered independent from the Star Destroyer unit card from BOY. You can have 4 of each in your tournament decks.


Keywords

Retaliate
Retaliate X: A layered ability activated during the attack POP that means, "If a unit in the same arena as this unit is attacking this unit, this unit does X dice of damage to that unit when the attack ends." A Retaliate ability without an activation cost has a printed cost of "Pay 0 Force -->". Retaliate resolves when the attack ends, even if your unit gets discarded. Retaliate dice are just dice of damage, not attack dice, and can trigger Stun. Retaliate based on a unit’s power is based on its total power at the time the Retaliate is activated. Retaliate doesn't work with attacks from another arena (such as Bombard and Ion Cannon) or the build zone. A unit may retaliate against itself if it attacks itself. Each Retaliate may be used once per attack. Each defending unit can activate Retaliate during the attack POP, which resolve in their order when the attack ends, even if the retaliating unit is discarded.
Upkeep
Upkeep: [Cost]: A layered ability triggered when the build step starts that means, "When the build step starts each turn, you must pay the following cost." You must choose one of the costs that you can pay each turn, and ignore the others. You must still pay the Upkeep costs of a unit even if that unit is in the build zone, becomes the top card of a unique unit stack, or Pilots another unit. The Upkeep must be paid if you can pay it. If you can't pay any of the listed costs in full, then ignore Upkeep. If a unit has multiple Upkeep abilities, fulfilling just one of the Upkeep abilities (such as tapping the unit) does not satisfy all the Upkeep costs at once; it would only satisfy that instance of Upkeep. You may choose the order of multiple Upkeep abilities to keep an Upkeep from being paid, though a different order might pay it.