Asajj Ventress's Lightsabers (A)

Asajj Ventress's Lightsabers (A)

Avg. Rating 5.0
1 Rating

2


Side Dark
Rarity Rare
Version A
Type Equipment
Points 3


Expansion

Abbreviation
RAW

Card Number
5 / 120

Author/Publisher
Independent Development Committee
Publish Date
4/1/2008

Independent Development Committee

Card Text

Pay 2 Force    Equip

Equipped Jedi or Sith gets "Pay 1 Force    Deflect 1".

Equipped Asajj Ventress also gets "When Asajj attacks, roll a die. If you roll a 1, 2, or 3, Asajj gets +1 power and Critical Hit 1 for this attack. If you roll a 4, 5, or 6, when Asajj's attack ends, untap Assajj."



Keywords

Critical Hit
Critical Hit X: A cumulative ability triggered during the pending damage POP that means, "If you rolled at least one natural six with this unit's attack dice, this unit does X more damage for this attack." Only one natural "6" counts in the attack roll after re-rolls. If a unit gets the Critical Hit ability after you roll attack dice, it's too late to affect the damage. Accuracy can't increase the die roll to a natural "6". However, you or your opponent may use an effect to re-roll dice to affect the number of natural sixes. (You only count the six, if any, from the roll used for the attack.) Critical Hit applies only to dice rolled for an attack, not to dice rolls for abilities like Retaliate.
Deflect
Deflect X: A layered ability activated during the damage prevention POP that means, "Prevent X damage to this unit, and this unit may do that much damage to a unit of your choice in the same arena." Deflect creates new damage that can be done to any unit in the arena (even itself). Deflect may be deflected any number of times. Damage is applied after all prevention and deflects resolve. The damage that the unit does equals the damage it prevented. You can play each Deflect effect only once for each source of damage. Deflect as much damage as you can up to the Deflect value.
Equip
Equip: A selective effect on Equipment activated during the build step that means, "Attach this Equipment to a unit. Play only during your build step." You can pay the Equip cost only once per turn.