Sha'a Gi (A)

Sha'a Gi (A)

Avg. Rating 5.0
1 Rating

4
60
3
4


Side Light
Rarity Common
Version A
Type Character
Points 1

Subtype

Expansion

Abbreviation
RAW

Card Number
115 / 120

Author/Publisher
Independent Development Committee
Publish Date
4/1/2008

Independent Development Committee

Card Text

Treat Sha'a Gi as a Republic Officer.

Whenever Sha'a Gi is damaged, draw a card.

Sha'a Gi gets Accuracy 1 as long as he is attacking an Assassin, Bounty Hunter, Pirate, or Smuggler.

Pay 1 Force    Evade 1



Keywords

Accuracy
Accuracy X/-X: A cumulative, static ability that means, "Add X to each of this unit’s attack dice." and "Subtract X from each of this unit’s attack dice." respectively. Accuracy can’t alter "natural" rolls to affect Critical Hit, Fury, or Parry, but it can affect your chance against Armor. If a unit gets the Accuracy ability after you roll attack dice, it's too late to affect the hits.
Bounty
Bounty: [bonus]: A layered ability triggered during a unit discard that means, "When another unit is discarded by damage from this unit, you gain the following when your next build step starts." Bounty triggers even if the attacking unit leaves play. Bounty works in the build zone. You will gain the bounty even if the attacking unit is sent to the discard pile. The unit can't collect a bounty on itself.
Evade
Evade X: A layered ability activated during the damage prevention POP that means, "Prevent up to X damage to this unit." You can play Evade only once for each instance of damage. You don't have to use all of the Evade. You choose how much damage to Evade up to X, even if the full amount of damage or more is pending.