When your build step starts, if you have a Sith card in your discard pile, put 2 counters on this card.
Remove 1 counter Choose one of your Sith units. That unit's activated abilities that costs 2 or more Force costs 1 less Force to play until end of turn.
Remove 6 counters Each of your Sith's activated abilities that costs 2 or more Force costs 1 less Force to use until end of turn.