Guardian Squad

Guardian Squad

Avg. Rating 5.0
1 Rating

6
50
5
4


Side Light
Rarity Common
Version A
Type Ground
Points 1

Subtype

Expansion

Abbreviation

Card Number
57 / 76

Author/Publisher
Independent Development Committee
Publish Date
12/1/2013

Independent Development Committee

Card Text

Foresight: Gain 1 Force.

When this unit is discarded from the Ground arena, each of your Jedi Ground units and Jedi Characters get Fury 1 until end of game.

Pay 1 Force    Evade 1



Keywords

Evade
Evade X: A layered ability activated during the damage prevention POP that means, "Prevent up to X damage to this unit." You can play Evade only once for each instance of damage. You don't have to use all of the Evade. You choose how much damage to Evade up to X, even if the full amount of damage or more is pending.
Foresight
Foresight: [Effect]: A static, layered effect that means, "Whenever this unit attacks, you may predict the number of hits that will be rolled for that attack. If you're correct, gain the [effect]." For example, a unit with "Foresight: Gain 2 Force" will give you 2 force if you guess the number of hits rolled correctly.
Fury
Fury X: A cumulative ability triggered by the initial dice roll that means, "When you roll at least one natural four with this unit's attack dice before re-roll, roll X additional attack dice." Only the first natural "4" counts. A four rolled after re-roll doesn't matter. If your unit gets the Fury ability after you roll attack dice, it's too late to roll additional attack dice. Fury applies only to dice rolled for an attack, not to dice rolls for abilities like Retaliate. Accuracy can't increase the die roll to a natural "4."