Innocence Lost

Innocence Lost

Avg. Rating 5.0
1 Rating


Side Neutral
Rarity Uncommon
Version A
Type Battle
Points 2

Expansion

Abbreviation
RO2

Card Number
46 / 92

Author/Publisher
Independent Development Committee
Publish Date
7/1/2014

Independent Development Committee

Card Text

Pay X Force, put 1 corruption counter on X of your Force Sensitive Children    X of your Force Sensitive Children each gets +2 power and Fury 2 until end of turn.

Enhance: Pay 1 more Force    Innocence Lost can't be disrupted.



Keywords

Enhance
Enhance: [Effect]: A selective, static effect that means, "You may play the following effect by paying the additional cost." The effect states whether you play it "instead" or "also". You must declare it to get its effect.
Fury
Fury X: A cumulative ability triggered by the initial dice roll that means, "When you roll at least one natural four with this unit's attack dice before re-roll, roll X additional attack dice." Only the first natural "4" counts. A four rolled after re-roll doesn't matter. If your unit gets the Fury ability after you roll attack dice, it's too late to roll additional attack dice. Fury applies only to dice rolled for an attack, not to dice rolls for abilities like Retaliate. Accuracy can't increase the die roll to a natural "4."