X-70B Phantom-Class Prototype

X-70B Phantom-Class Prototype

Avg. Rating 5.0
1 Rating

6
40
4
4


Side Dark
Rarity Uncommon
Version A
Type Space
Points 2


Expansion

Abbreviation
TOR

Card Number
80 / 135

Author/Publisher
Independent Development Committee
Publish Date
12/1/2014

Independent Development Committee

Card Text

Precision

When the battle step starts, choose one: this unit gets +20 speed and Accuracy 1 until end of turn. Or: This unit gets Stealth until end of turn.



Keywords

Accuracy
Accuracy X/-X: A cumulative, static ability that means, "Add X to each of this unit’s attack dice." and "Subtract X from each of this unit’s attack dice." respectively. Accuracy can’t alter "natural" rolls to affect Critical Hit, Fury, or Parry, but it can affect your chance against Armor. If a unit gets the Accuracy ability after you roll attack dice, it's too late to affect the hits.
Precision
Precision: An isolated, static ability that means, "This unit cannot be intercepted." An attacking unit with Precision cannot have the target of its attack changed by a unit with the Intercept ability. "Elude" is the former name of this keyword. Treat any unit with Elude as if it has Precision instead.
Stealth
Stealth: An isolated, static ability that means, "This unit can't be attacked unless it's tapped or has damage counters on it." An untapped and undamaged unit with Stealth can still be affected by alternative types of damage. (Such as Overkill.) As long as the unit has any number of damage counters on it, it can't use Stealth.