Clone Trainers

Clone Trainers

Avg. Rating 5.0
1 Rating

5
40
3
4


Side Light
Rarity Uncommon
Version A
Type Ground
Points 2


Expansion

Abbreviation
AGD

Card Number
110 / 311

Author/Publisher
Independent Development Committee
Publish Date
3/1/2016

Independent Development Committee

Card Text

Reserves:       Choose one: One of your Clones in the Character arena gets Accuracy 1 until end of turn. Or: One of your Clones in the Ground arena gets +1 power until end of turn.



Keywords

Accuracy
Accuracy X/-X: A cumulative, static ability that means, "Add X to each of this unit’s attack dice." and "Subtract X from each of this unit’s attack dice." respectively. Accuracy can’t alter "natural" rolls to affect Critical Hit, Fury, or Parry, but it can affect your chance against Armor. If a unit gets the Accuracy ability after you roll attack dice, it's too late to affect the hits.
Reserves
Reserves: [Ability]: A layered, static ability that means, "The following ability works while, and only while, it's in the build zone." The granted ability remains to be the ability of its type. (For example, activated abilities granted by Reserves may be disrupted.)