ARC Armor

ARC Armor

Avg. Rating 10.0
2 Ratings

2


Side Light
Rarity Common
Version A
Type Equipment
Points 1

Subtypes

Expansion

Abbreviation
AGD

Card Number
184 / 311

Author/Publisher
Independent Development Committee
Publish Date
3/1/2016

Independent Development Committee

Card Text

Discard a card from your hand    Equip

Equipped Clone Character gets Armor

Equipped unique Clone Character also gets +1 health



Keywords

Armor
Armor: An isolated, static ability that means, "This unit can only be hit on a roll of 5 or more." Armor works against dice of damage and attack dice. It redefines what die roll is required to hit a unit. It doesn’t modify the die roll like Accuracy. A unit with Accuracy 1 attacking a unit with Armor hits with 4's, 5's, and 6's.
Equip
Equip: A selective effect on Equipment activated during the build step that means, "Attach this Equipment to a unit. Play only during your build step." You can pay the Equip cost only once per turn.