Hypnogazer

Hypnogazer

Avg. Rating 5.0
1 Rating

2


Side Neutral
Rarity Common
Version A
Type Equipment
Points 1

Subtypes

Expansion

Abbreviation
AGD

Card Number
221 / 311

Author/Publisher
Independent Development Committee
Publish Date
3/1/2016

Independent Development Committee

Card Text

Pay 1 build point    Equip

Equipped Character gets Stun 2

Equipped Bounty Hunter also gets "Bounty: Take control of one of your opponent's Force Sensitive or Jedi Padawan units in any arena until this Bounty Hunter is discarded."



Keywords

Bounty
Bounty: [bonus]: A layered ability triggered during a unit discard that means, "When another unit is discarded by damage from this unit, you gain the following when your next build step starts." Bounty triggers even if the attacking unit leaves play. Bounty works in the build zone. You will gain the bounty even if the attacking unit is sent to the discard pile. The unit can't collect a bounty on itself.
Equip
Equip: A selective effect on Equipment activated during the build step that means, "Attach this Equipment to a unit. Play only during your build step." You can pay the Equip cost only once per turn.
Stun
Stun X: A cumulative ability triggered during the damage placement POP that means, "When this unit damages another unit, that unit gets –X power until end of battle." If no damage counters are placed as a result of damage, Stun doesn't occur. Stun works anytime the unit damages another unit, not just when it attacks. Only the unit with both Deflect and Stun abilities can stun when it activates its Deflect.