Nosaurian Commander

Nosaurian Commander

Avg. Rating 5.0
1 Rating

7
40
4
4


Side Light
Rarity Rare
Version A
Type Character
Points 3


Expansion

Abbreviation
TDT

Card Number
72 / 340

Author/Publisher
Independent Development Committee
Publish Date
5/1/2016

Independent Development Committee

Card Text

Each of your Nosaurians costs 1 less build counter to deploy.

, Pay 1 build point    Take 1 40/4/2 Nosaurian Heavy Gunner Subordinate with "Critical Hit 1" and put it into the Ground arena. Play only during your build step.



Keywords

Critical Hit
Critical Hit X: A cumulative ability triggered during the pending damage POP that means, "If you rolled at least one natural six with this unit's attack dice, this unit does X more damage for this attack." Only one natural "6" counts in the attack roll after re-rolls. If a unit gets the Critical Hit ability after you roll attack dice, it's too late to affect the damage. Accuracy can't increase the die roll to a natural "6". However, you or your opponent may use an effect to re-roll dice to affect the number of natural sixes. (You only count the six, if any, from the roll used for the attack.) Critical Hit applies only to dice rolled for an attack, not to dice rolls for abilities like Retaliate.