Imperial Sniper

Imperial Sniper

Avg. Rating 5.0
1 Rating

4
30
3
2


Side Dark
Rarity Uncommon
Version A
Type Ground
Points 2


Expansion

Abbreviation
TDT

Card Number
146 / 340

Author/Publisher
Independent Development Committee
Publish Date
5/1/2016

Independent Development Committee

Card Text

Reserves:       Choose one of your opponent's units in the Ground or Character arena and roll 3 dice. For each 2, 3, 4, 5 or 6 you roll, this unit does 1 damage to that unit. Move this unit into the Ground arena tapped. Play only when the Ground battle step starts.



Keywords

Reserves
Reserves: [Ability]: A layered, static ability that means, "The following ability works while, and only while, it's in the build zone." The granted ability remains to be the ability of its type. (For example, activated abilities granted by Reserves may be disrupted.)