Hired Assassin

Hired Assassin

Avg. Rating 5.0
1 Rating

5
40
4
3


Side Neutral
Rarity Common
Version A
Type Character
Points 1


Expansion

Abbreviation
TDT

Card Number
237 / 340

Author/Publisher
Independent Development Committee
Publish Date
5/1/2016

Independent Development Committee

Card Text

Armor

Stealth

when this unit is discarded from the Character arena, lose 1 Force.

This unit gets +1 power for each Assassin in your discard pile.



Keywords

Armor
Armor: An isolated, static ability that means, "This unit can only be hit on a roll of 5 or more." Armor works against dice of damage and attack dice. It redefines what die roll is required to hit a unit. It doesn’t modify the die roll like Accuracy. A unit with Accuracy 1 attacking a unit with Armor hits with 4's, 5's, and 6's.
Stealth
Stealth: An isolated, static ability that means, "This unit can't be attacked unless it's tapped or has damage counters on it." An untapped and undamaged unit with Stealth can still be affected by alternative types of damage. (Such as Overkill.) As long as the unit has any number of damage counters on it, it can't use Stealth.