Assault Transport Squadron

Assault Transport Squadron

Avg. Rating 5.0
1 Rating

12
30
10
10


Side Light
Rarity Uncommon
Version A
Type Space
Points 2


Expansion

Abbreviation
CAD

Card Number
47 / 125

Author/Publisher
Independent Development Committee
Publish Date
7/1/2016

Independent Development Committee

Card Text

When you deploy this unit, you may reveal a partially built Ground unit card in your build zone to your opponent. If you do, put 2 build counters on the revealed card.

Overkill



Keywords

Overkill
Overkill: An isolated ability triggered during the pending damage POP that means, "When this unit attacks, you may divide hits in excess of the defending unit's remaining health between that unit and another unit in the same arena." The player who controls the attacking unit decides how many hits (if any) in excess of the defending unit's remaining health to reassign as damage to the second unit. (That player can't change their mind afterward.) A number of hits equal to the defending unit's health must be assigned to the defending unit, and the remainder may be assigned to the defending unit or another unit in the same arena. Overkill damage is caused by the ability, not the die roll. Shields, Parry, and Armor have no effect against it, but damage prevention not specifying dice works normally. Both units resolve damage in tandem.