UH-478 Gunship

UH-478 Gunship

Avg. Rating 10.0
2 Ratings

7
50
4
4


Side Light
Rarity Uncommon
Version A
Type Ground
Points 2


Expansion

Abbreviation
CAD

Card Number
76 / 125

Author/Publisher
Independent Development Committee
Publish Date
7/1/2016

Independent Development Committee

Card Text

When you deploy this unit, take 1 50/2/2 Gunship Crew Soldier Subordinate with "Pay 0 Force    Intercept" and put it into the Character arena.

Double Strike



Keywords

Double Strike
Double Strike: An isolated, static ability played after the attack end POP that means, "You may choose a unit that this unit can attack. This unit attacks that unit. Play only if this unit just attacked and only if it tapped for that attack." The unit must tap for the first attack, not the second. If it untaps, it may double strike again. Double Strike doesn't allow you to attack your own units.
Intercept
Intercept: A selective ability activated during the attack POP that means, "If one of your other units is being attacked in the same arena, the attacking unit now attacks this unit instead." Intercept doesn't end the attack. Any number of units may intercept an attack once for each instance of the effect. Each intercepting unit has been attacked. Intercept isn’t a prevention ability. Intercept doesn’t cause a new attack. (It is the same attack.) Your unit may intercept an attack from one of your own units (but not from itself) as long as that unit can attack it. If it can't attack the intercepting unit, you can pay its activation, but the defending unit won’t change. "For this attack" effects do not trigger for each intercept. Some effects may end because they don't apply to the new defending unit unless the effect's conditions are met by the new defending unit. An effect that addresses the attack can't be played for each intercept, but could continue.