Not Done Yet

Not Done Yet

Avg. Rating 5.0
1 Rating

Side Neutral
Rarity Rare
Version A
Type Battle
Points 3



Card Number
38 / 185

Independent Development Committee
Publish Date

Independent Development Committee

Card Text

Untap one of your opponent's units and one of your units in the Character arena. Each unit gets +2 power, Precision, and "Damage from this unit can't be prevented." until end of turn. Each player rolls a die. If the result is a tie, reroll until a player rolls higher. The player who rolls higher must attack first with his or her unit. Play only when the battle phase ends.


Precision: An isolated, static ability that means, "This unit cannot be intercepted." An attacking unit with Precision cannot have the target of its attack changed by a unit with the Intercept ability. "Elude" is the former name of this keyword. Treat any unit with Elude as if it has Precision instead.