Sith Brotherhood

Sith Brotherhood

Avg. Rating 5.0
1 Rating

4


Side Dark
Rarity Uncommon
Version A
Type Resource
Points 2

Expansion

Abbreviation
TAL

Card Number
142 / 270

Author/Publisher
Independent Development Committee
Publish Date
1/3/2017

Independent Development Committee

Card Text

Add 1 counter    One of your Sith gets +30 speed and Precision until end of turn.

Remove 2 counters    Detach an Equipment from a damaged unit and attach it to one of your Sith without paying its equip cost. When that Sith is discarded, lose 1 Force and return that Equipment to its owner's build zone.

Remove 4 counters    Each of your Sith gets Accuracy 1 and Precision until end of turn.



Keywords

Accuracy
Accuracy X/-X: A cumulative, static ability that means, "Add X to each of this unit’s attack dice." and "Subtract X from each of this unit’s attack dice." respectively. Accuracy can’t alter "natural" rolls to affect Critical Hit, Fury, or Parry, but it can affect your chance against Armor. If a unit gets the Accuracy ability after you roll attack dice, it's too late to affect the hits.
Precision
Precision: An isolated, static ability that means, "This unit cannot be intercepted." An attacking unit with Precision cannot have the target of its attack changed by a unit with the Intercept ability. "Elude" is the former name of this keyword. Treat any unit with Elude as if it has Precision instead.