Beast Wars

Beast Wars

Avg. Rating 5.0
1 Rating

3


Side Neutral
Rarity Common
Version A
Type Mission
Points 1

Subtype

Expansion

Abbreviation
TAL

Card Number
169 / 270

Author/Publisher
Independent Development Committee
Publish Date
1/3/2017

Independent Development Committee

Card Text

When each turn starts, choose an arena. If there are 2 or more Creatures in the chosen arena, choose one: Each Creature in the chosen arena gets +1 power and Precision until end of turn. Or: Each Creature in the chosen arena gets Avenge 2 and "Pay 0 Force    Intercept" until end of turn.



Keywords

Avenge
Avenge X: A cumulative, triggered ability that means, "Whenever damage from an attacking unit causes one of your other units in the same arena as this unit to be discarded, this unit does X dice of damage to the attacking unit when the attack ends."
Intercept
Intercept: A selective ability activated during the attack POP that means, "If one of your other units is being attacked in the same arena, the attacking unit now attacks this unit instead." Intercept doesn't end the attack. Any number of units may intercept an attack once for each instance of the effect. Each intercepting unit has been attacked. Intercept isn’t a prevention ability. Intercept doesn’t cause a new attack. (It is the same attack.) Your unit may intercept an attack from one of your own units (but not from itself) as long as that unit can attack it. If it can't attack the intercepting unit, you can pay its activation, but the defending unit won’t change. "For this attack" effects do not trigger for each intercept. Some effects may end because they don't apply to the new defending unit unless the effect's conditions are met by the new defending unit. An effect that addresses the attack can't be played for each intercept, but could continue.
Precision
Precision: An isolated, static ability that means, "This unit cannot be intercepted." An attacking unit with Precision cannot have the target of its attack changed by a unit with the Intercept ability. "Elude" is the former name of this keyword. Treat any unit with Elude as if it has Precision instead.