Emperor Palpatine's Guard (A)

Emperor Palpatine's Guard (A)

Avg. Rating 5.0
1 Rating

6
50
4
4


Side Dark
Rarity Rare
Version A
Type Ground
Points 3


Expansion

Abbreviation
BOE

Card Number
15 / 180

Author/Publisher
Independent Development Committee
Publish Date
6/1/2007

Independent Development Committee

Card Text

Parry 2

Whenever Emperor Palpatine is attacked, you may have the attacking unit attack Emperor Palpatine's Guard in the Ground arena instead.



Keywords

Parry
Parry X: A cumulative ability triggered during the damage prevention POP that means, "If the attacking unit rolled at least one natural '1' against this unit, prevent X damage to this unit." Only one natural "1" is counted from the attack roll after re-rolls. Parry doesn't prevent damage from a parrying unit unless it attacks itself. Parry can't affect unpreventable damage. If a unit gets the Parry ability after you roll attack dice, it's too late to affect the damage. Accuracy can't decrease the die roll to a natural "1". However, you or your opponent may use an effect to re-roll dice to affect the number of natural ones. (You only count the 1, if any, from the roll used for the attack.) Parry applies only to dice rolled for an attack, not to dice rolls for abilities like Retaliate.