Nanna (A)

Nanna (A)

Avg. Rating 5.0
1 Rating

6
40
4
5


Side Light
Rarity Rare
Version A
Type Character
Points 3


Expansion

Abbreviation
SBS

Card Number
17 / 130

Author/Publisher
Independent Development Committee
Publish Date
6/12/2017

Independent Development Committee

Card Text

Accuracy 1

Armor

Damage Control 1

Put 2 damage counters on Nanna    Prevent up to 3 damage to one of your Ground units or Characters with "Skywalker" or "Solo" in its name.



Keywords

Accuracy
Accuracy X/-X: A cumulative, static ability that means, "Add X to each of this unit’s attack dice." and "Subtract X from each of this unit’s attack dice." respectively. Accuracy can’t alter "natural" rolls to affect Critical Hit, Fury, or Parry, but it can affect your chance against Armor. If a unit gets the Accuracy ability after you roll attack dice, it's too late to affect the hits.
Armor
Armor: An isolated, static ability that means, "This unit can only be hit on a roll of 5 or more." Armor works against dice of damage and attack dice. It redefines what die roll is required to hit a unit. It doesn’t modify the die roll like Accuracy. A unit with Accuracy 1 attacking a unit with Armor hits with 4's, 5's, and 6's.
Damage Control
Damage Control X: A cumulative, triggered ability that means, "When your build step starts, you may remove up to X damage counters from this unit."