Feeorin Guards

Feeorin Guards

Avg. Rating 5.0
1 Rating

7
50
6
6


Side Neutral
Rarity Uncommon
Version A
Type Ground


Expansion

Abbreviation
DAN

Card Number
60 / 160

Author/Publisher
Independent Development Committee
Publish Date
12/31/2017

Independent Development Committee

Card Text

Fury 2

Whenever this unit damages one of your opponent's units (after damage prevention), put 1 captivity counter on that unit.



Keywords

Fury
Fury X: A cumulative ability triggered by the initial dice roll that means, "When you roll at least one natural four with this unit's attack dice before re-roll, roll X additional attack dice." Only the first natural "4" counts. A four rolled after re-roll doesn't matter. If your unit gets the Fury ability after you roll attack dice, it's too late to roll additional attack dice. Fury applies only to dice rolled for an attack, not to dice rolls for abilities like Retaliate. Accuracy can't increase the die roll to a natural "4."

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