Hand of Justice (A)

Hand of Justice (A)

Avg. Rating 5.0
1 Rating

6
30
5
5


Side Light
Rarity Uncommon
Version A
Type Space
Points 2


Expansion

Abbreviation
BL

Card Number
130 / 300

Author/Publisher
Independent Development Committee
Publish Date
4/30/2018

Independent Development Committee

Card Text

Hand of Justice can be piloted by a Capital Ship Pilot and gets all abilities granted by that Pilot as if it were a Capital Ship.

Hand of Justice can have up to 2 Pilots.

      Choose one: Gain 1 Force and draw a card. Play only during your build step. Or: Remove up to 2 captivity counters from one of your units. Play only during your build step.



Keywords

Pilot
[sub-type] Pilot: A layered, static ability written as "[sub-type] Pilot. The [sub-type] gets:… ." that means, "You may move this card onto or off of a non-Droid Space or Ground unit of the correct sub-type once during the build step. Ignore all other text on this card except its name, sub-type and health. The piloted unit can't have more than one Pilot." Treat all of a unit's Pilot abilities for a sub-type as a single Pilot ability for that sub-type. It grants abilities to that unit alone. See the "Pilots" section of the rules PDF for more info.