Hunting the Hunter

Hunting the Hunter

Avg. Rating 5.0
1 Rating

2


Side Neutral
Rarity Uncommon
Version A
Type Mission
Points 2

Subtype

Expansion

Abbreviation
BL

Card Number
134 / 300

Author/Publisher
Independent Development Committee
Publish Date
4/30/2018

Independent Development Committee

Card Text

When each turn starts, if a Bounty Hunter attacked last turn, choose one: Do 2 damage to a Bounty Hunter that attacked last turn. Or: One of your Bounty Hunters gets Avenge 1 and "Pay 0 Force    Ambush 1 (If your opponent deploys, moves, or puts a unit into this arena, this unit does 1 dice of damage to that unit.)" until end of turn.



Keywords

Ambush
Ambush X: A layered, activated ability that means, "If your opponent deploys, moves, or puts a unit into this arena, this unit does X dice of damage to that unit." Each Ambush can be used once per instance of a unit being deployed, moved, or put.
Avenge
Avenge X: A cumulative, triggered ability that means, "Whenever damage from an attacking unit causes one of your other units in the same arena as this unit to be discarded, this unit does X dice of damage to the attacking unit when the attack ends."
Bounty
Bounty: [bonus]: A layered ability triggered during a unit discard that means, "When another unit is discarded by damage from this unit, you gain the following when your next build step starts." Bounty triggers even if the attacking unit leaves play. Bounty works in the build zone. You will gain the bounty even if the attacking unit is sent to the discard pile. The unit can't collect a bounty on itself.