Reserves: Pay 4 Force Retreat one of your Jedi Characters and remove up to 3 damage counters from it. Play only when no unit is attacking. That Jedi can't be moved to any arena next turn.
Keywords
Reserves
Reserves: [Ability]: A layered, static ability that means, "The following ability works while, and only while, it's in the build zone." The granted ability remains to be the ability of its type. (For example, activated abilities granted by Reserves may be disrupted.)