Ahch-To Jedi Library

Ahch-To Jedi Library

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3


Side Light
Rarity Rare
Version A
Type Resource

Expansion

Abbreviation
TLJ

Card Number
2 / 225

Author/Publisher
Independent Development Committee
Publish Date
12/31/2018

Independent Development Committee

Card Text

Add 1 counter    One of your Jedi gets Parry 1 until end of turn.

Remove 4 counters    One of your Jedi gets "Each of this unit's Force-activated abilities costs 1 less Force to play. Abilities that cost 1 or more Force can't cost less than 1 Force." until end of turn. Play only during your build step.



Keywords

Parry
Parry X: A cumulative ability triggered during the damage prevention POP that means, "If the attacking unit rolled at least one natural '1' against this unit, prevent X damage to this unit." Only one natural "1" is counted from the attack roll after re-rolls. Parry doesn't prevent damage from a parrying unit unless it attacks itself. Parry can't affect unpreventable damage. If a unit gets the Parry ability after you roll attack dice, it's too late to affect the damage. Accuracy can't decrease the die roll to a natural "1". However, you or your opponent may use an effect to re-roll dice to affect the number of natural ones. (You only count the 1, if any, from the roll used for the attack.) Parry applies only to dice rolled for an attack, not to dice rolls for abilities like Retaliate.

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