Kylo Ren's Disappointment (A)

Kylo Ren's Disappointment (A)

Avg. Rating 5.0
1 Rating

1


Side Dark
Rarity Rare
Version A
Type Equipment
Points 3

Subtypes

Expansion

Abbreviation
TLJ

Card Number
27 / 225

Author/Publisher
Independent Development Committee
Publish Date
12/31/2018

Independent Development Committee

Card Text

When the Character battle step starts, if one of your Characters has 1 or more damage counters on it, attach Kylo Ren's Disappointment to that Character.

Equipped Character gets -3 power and Fury 5.

Equipped Kylo Ren also gets Ferocity and "Kylo's activated abilities can't be disrupted."



Keywords

Ferocity
Ferocity: An isolated, static ability that means, "Damage from this unit can't be prevented." Damage that can't prevented includes all damage coming from the unit with Ferocity, including damage from attacks, Ambush, Deflect, Retaliate, and other abilities. Units with Fortitude override this ability, and can prevent damage to themselves from units with Ferocity.
Fury
Fury X: A cumulative ability triggered by the initial dice roll that means, "When you roll at least one natural four with this unit's attack dice before re-roll, roll X additional attack dice." Only the first natural "4" counts. A four rolled after re-roll doesn't matter. If your unit gets the Fury ability after you roll attack dice, it's too late to roll additional attack dice. Fury applies only to dice rolled for an attack, not to dice rolls for abilities like Retaliate. Accuracy can't increase the die roll to a natural "4."