Ezra's Intervention

Ezra's Intervention

Avg. Rating 9.0
2 Ratings


Side Light
Rarity Rare
Version A
Type Battle
Points 3

Expansion

Abbreviation
SOR

Card Number
14 / 195

Author/Publisher
Independent Development Committee
Publish Date
7/16/2019

Independent Development Committee

Card Text

Pay 4 Force    Prevent all damage, including unpreventable damage, to one of your Characters. If that Character is a Lothal Rebel, it also gets Fortitude and Lucky X until end of turn, where X is the amount of damage prevented this way.



Keywords

Fortitude
Fortitude: An isolated, static ability that means, "This unit can prevent unpreventable damage to itself." Units with Fortitude can prevent damage from units with Ferocity and "damage... that can't be prevented" by using Deflect, Evade, Parry, and other damage prevention abilities. Fortitude only allows a unit to prevent unpreventable damage to itself, not to other units. Putting damage counters directly on a unit is not the same thing as doing damage, and also can't be stopped by Fortitude.
Lucky
Lucky X: A cumulative, static ability that means, "Each time this unit attacks or is attacked, you may re-roll up to X of this unit's attack dice or have your opponent re-roll up to X attack dice against this unit." Both players can use Lucky effects according to the rules for POP chances. Lucky is used only once after all triggered re-roll effects resolve. You can't re-roll more dice than are rolled for the attack. You may choose to roll any number of dice up to the Lucky value.