Maul's Return

Maul's Return

Avg. Rating 9.0
2 Ratings

2


Side Neutral
Rarity Rare
Version A
Type Mission
Points 3

Expansion

Abbreviation
SOR

Card Number
37 / 195

Author/Publisher
Independent Development Committee
Publish Date
7/16/2019

Independent Development Committee

Card Text

Search your deck for a Maul unit card, show it to your opponent, and put it into your hand. Gain 2 Force, and that card gets Hidden Cost 2 until it is discarded.Shuffle your deck.



Keywords

Hidden Cost
Hidden Cost X: A selective, static effect that means, "As long as you have a number of build counters on this card equal to X or the unit's current build cost (whichever is less), you may complete it anytime by paying Force for the remaining build cost, if any." Effects and stacking rules may reduce the build cost. You do not need to pay Force if the build cost is within the Hidden Cost integer. You can deploy it to the build zone. Hidden cost can only be played if the card is partially built and has the required number of build counters on it. You may use Hidden cost anytime, even during any Play-or-Pass chances not reserved for re-roll, damage prevention, or disrupt POP chances. If there are a number of build counters on the unit equal to or greater than the Hidden Cost integer, you do not need to pay any Force. You may not use Hidden Cost to deploy a Pilot to a unit.