Seventh Sister (A)

Seventh Sister (A)

Avg. Rating 8.0
2 Ratings

7
40
6
5


Side Dark
Rarity Rare
Version A
Type Character
Points 3


Expansion

Abbreviation
SOR

Card Number
48 / 195

Author/Publisher
Independent Development Committee
Publish Date
7/16/2019

Independent Development Committee

Card Text

Precision

Stealth

Whenever Seventh Sister uses Ambush, you may pay 2 Force. If you do, take 1 70/2/1 ID9 Seeker Droid Subordinate with "Stun 2" and "      Tap a Character with Stealth." and put it into the Character arena.

Pay X Force    Ambush X+2



Keywords

Ambush
Ambush X: A layered, activated ability that means, "If your opponent deploys, moves, or puts a unit into this arena, this unit does X dice of damage to that unit." Each Ambush can be used once per instance of a unit being deployed, moved, or put.
Precision
Precision: An isolated, static ability that means, "This unit cannot be intercepted." An attacking unit with Precision cannot have the target of its attack changed by a unit with the Intercept ability. "Elude" is the former name of this keyword. Treat any unit with Elude as if it has Precision instead.
Stealth
Stealth: An isolated, static ability that means, "This unit can't be attacked unless it's tapped or has damage counters on it." An untapped and undamaged unit with Stealth can still be affected by alternative types of damage. (Such as Overkill.) As long as the unit has any number of damage counters on it, it can't use Stealth.
Stun
Stun X: A cumulative ability triggered during the damage placement POP that means, "When this unit damages another unit, that unit gets –X power until end of battle." If no damage counters are placed as a result of damage, Stun doesn't occur. Stun works anytime the unit damages another unit, not just when it attacks. Only the unit with both Deflect and Stun abilities can stun when it activates its Deflect.