Shantipole Starfighter Laboratory

Shantipole Starfighter Laboratory

Avg. Rating 9.0
2 Ratings

5


Side Light
Rarity Rare
Version A
Type Resource
Points 3

Expansion

Abbreviation
SOR

Card Number
49 / 195

Author/Publisher
Independent Development Committee
Publish Date
7/16/2019

Independent Development Committee

Card Text

Add 1 counter    One of your Starfighters gets +1 power and Critical Hit 1 until end of turn.

Remove 3 counters    One of your Starfighters gets Shields 1 until it is discarded.

Remove 7 counters    Take a Starfighter unit card from your discard pile and put it into its arena untapped. Play only during your build step.



Keywords

Critical Hit
Critical Hit X: A cumulative ability triggered during the pending damage POP that means, "If you rolled at least one natural six with this unit's attack dice, this unit does X more damage for this attack." Only one natural "6" counts in the attack roll after re-rolls. If a unit gets the Critical Hit ability after you roll attack dice, it's too late to affect the damage. Accuracy can't increase the die roll to a natural "6". However, you or your opponent may use an effect to re-roll dice to affect the number of natural sixes. (You only count the six, if any, from the roll used for the attack.) Critical Hit applies only to dice rolled for an attack, not to dice rolls for abilities like Retaliate.
Shields
Shields X: A cumulative, static ability that means, "The attacking unit gets –X power against this unit." Shields only matters when attack dice are rolled. If you give a unit Shields after your opponent has rolled for damage, it doesn't affect the roll.