It's a Trap!

It's a Trap!

Avg. Rating 5.0
1 Rating


Side Dark
Rarity Common
Version A
Type Battle
Points 1

Expansion

Abbreviation
BOE

Card Number
155 / 180

Author/Publisher
Independent Development Committee
Publish Date
6/1/2007

Independent Development Committee

Card Text

Choose one of your units with Hidden Cost. That unit gets +4 power until end of turn.



Keywords

Hidden Cost
Hidden Cost X: A selective, static effect that means, "As long as you have a number of build counters on this card equal to X or the unit's current build cost (whichever is less), you may complete it anytime by paying Force for the remaining build cost, if any." Effects and stacking rules may reduce the build cost. You do not need to pay Force if the build cost is within the Hidden Cost integer. You can deploy it to the build zone. Hidden cost can only be played if the card is partially built and has the required number of build counters on it. You may use Hidden cost anytime, even during any Play-or-Pass chances not reserved for re-roll, damage prevention, or disrupt POP chances. If there are a number of build counters on the unit equal to or greater than the Hidden Cost integer, you do not need to pay any Force. You may not use Hidden Cost to deploy a Pilot to a unit.