Rogue Eight (A)

Rogue Eight (A)

Avg. Rating 5.0
1 Rating

4
50
2
2


Side Light
Rarity Rare
Version A
Type Space
Points 3


Expansion

Abbreviation
RS

Card Number
50 / 195

Author/Publisher
Independent Development Committee
Publish Date
10/1/2015

Independent Development Committee

Card Text

As long as Nawara Ven is piloting Rogue Eight, it gets Accuracy 1.

Each of your other Rogue Starfighters gets "As long as this unit's total speed is 40 or higher, it gets Stealth.



Keywords

Accuracy
Accuracy X/-X: A cumulative, static ability that means, "Add X to each of this unit’s attack dice." and "Subtract X from each of this unit’s attack dice." respectively. Accuracy can’t alter "natural" rolls to affect Critical Hit, Fury, or Parry, but it can affect your chance against Armor. If a unit gets the Accuracy ability after you roll attack dice, it's too late to affect the hits.
Pilot
[sub-type] Pilot: A layered, static ability written as "[sub-type] Pilot. The [sub-type] gets:… ." that means, "You may move this card onto or off of a non-Droid Space or Ground unit of the correct sub-type once during the build step. Ignore all other text on this card except its name, sub-type and health. The piloted unit can't have more than one Pilot." Treat all of a unit's Pilot abilities for a sub-type as a single Pilot ability for that sub-type. It grants abilities to that unit alone. See the "Pilots" section of the rules PDF for more info.
Stealth
Stealth: An isolated, static ability that means, "This unit can't be attacked unless it's tapped or has damage counters on it." An untapped and undamaged unit with Stealth can still be affected by alternative types of damage. (Such as Overkill.) As long as the unit has any number of damage counters on it, it can't use Stealth.