ARC-170 Starfighter Wing

ARC-170 Starfighter Wing

Avg. Rating 10.0
2 Ratings

6
50
4
4


Side Light
Rarity Common
Version A
Type Space
Points 1




Abbreviation

Card Number
63 / 100

Author/Publisher
Independent Development Committee
Publish Date
9/1/2015

Independent Development Committee

Card Text

Precision

When you deploy this unit, choose one: Search your deck for a Jedi Starfighter unit card, show it to your opponent, and put it into your build zone with 1 build counter on it. Shuffle your deck. Or: Take 1 50/2/2 Advanced Recon Fighter Subordinate with "Pay 0 Force    Retaliate 1" and put it into the Space arena.



Keywords

Precision
Precision: An isolated, static ability that means, "This unit cannot be intercepted." An attacking unit with Precision cannot have the target of its attack changed by a unit with the Intercept ability. "Elude" is the former name of this keyword. Treat any unit with Elude as if it has Precision instead.
Retaliate
Retaliate X: A layered ability activated during the attack POP that means, "If a unit in the same arena as this unit is attacking this unit, this unit does X dice of damage to that unit when the attack ends." A Retaliate ability without an activation cost has a printed cost of "Pay 0 Force -->". Retaliate resolves when the attack ends, even if your unit gets discarded. Retaliate dice are just dice of damage, not attack dice, and can trigger Stun. Retaliate based on a unit’s power is based on its total power at the time the Retaliate is activated. Retaliate doesn't work with attacks from another arena (such as Bombard and Ion Cannon) or the build zone. A unit may retaliate against itself if it attacks itself. Each Retaliate may be used once per attack. Each defending unit can activate Retaliate during the attack POP, which resolve in their order when the attack ends, even if the retaliating unit is discarded.