When the Ground battle step starts, you may choose one of your Bodyguards. If you do, roll a die. If you roll a 1 or 2, put 1 damage counter on the chosen Bodyguard. If you roll a 3 or 4, the chosen Bodyguard gets Accuracy 1 until end of turn. If you roll a 5 or 6, the chosen Bodyguard gets +1 power, Critical Hit 1, and "Attacks from this unit can't be disrupted." until end of turn.