Sleight of Hand (A)

Sleight of Hand (A)

Avg. Rating 5.0
1 Rating

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Side Neutral
Rarity Uncommon
Version A
Type Space
Points 2


Expansion

Abbreviation
BH

Card Number
47 / 78

Author/Publisher
Independent Development Committee
Publish Date
12/1/2010

Independent Development Committee

Card Text

Accuracy 1

Shields 1

Whenever Cad Bane attacks, if the defending unit would be discarded, you may put that unit face-down beneath Sleight of Hand instead.

When your build step starts, if Sleight of Hand has 1 or more face-down cards beneath it, gain 1 build point.


Usage Notes

You may put the unit that would be discarded under Slave I every time a unit would be discarded when Cad Ban attacks.

Because the third effect is a replacement effect, it does not trigger discard effects.


Keywords

Accuracy
Accuracy X/-X: A cumulative, static ability that means, "Add X to each of this unit’s attack dice." and "Subtract X from each of this unit’s attack dice." respectively. Accuracy can’t alter "natural" rolls to affect Critical Hit, Fury, or Parry, but it can affect your chance against Armor. If a unit gets the Accuracy ability after you roll attack dice, it's too late to affect the hits.
Shields
Shields X: A cumulative, static ability that means, "The attacking unit gets –X power against this unit." Shields only matters when attack dice are rolled. If you give a unit Shields after your opponent has rolled for damage, it doesn't affect the roll.