Saucer Head (A)

Saucer Head (A)

Avg. Rating 5.0
1 Rating

3
30
4
4


Side Neutral
Rarity Common
Version A
Type Character
Points 1


Expansion

Abbreviation
TM

Card Number
223 / 270

Author/Publisher
Independent Development Committee
Publish Date
4/10/2021

Independent Development Committee

Card Text

Backfire 2

Bounty: you may remove all damage counters from Saucer Head.



Keywords

Backfire
Backfire X: A cumulative ability triggered by the initial dice roll that means, "When you roll at least one natural three with this unit's attack dice before re-roll, this unit does X dice of damage to itself when the attack ends." Backfire applies only to dice rolled for an attack, not to dice rolls for abilities like Retaliate.
Bounty
Bounty: [bonus]: A layered ability triggered during a unit discard that means, "When another unit is discarded by damage from this unit, you gain the following when your next build step starts." Bounty triggers even if the attacking unit leaves play. Bounty works in the build zone. You will gain the bounty even if the attacking unit is sent to the discard pile. The unit can't collect a bounty on itself.