Luke's Spirit (A)

Luke's Spirit (A)

Avg. Rating 5.0
1 Rating

5
40
0
3


Side Light
Rarity Rare
Version A
Type Character
Points 3

Subtype


Abbreviation

Card Number
45 / 225

Author/Publisher
Independent Development Committee
Publish Date
5/23/2021

Independent Development Committee

Card Text

Upkeep: Gain 1 Force

Luke's Spirit doesn't count towards controlling any arena.

Prevent all damage to and from Luke's Spirit.

Each Starfighter unit card in your discard pile gets "Pay X+1 Force, where X is this unit's printed build cost    Meditate."



Keywords

Meditate
Meditate: An isolated effect activated during a POP chance or your build step that means, "You may play this card from your discard pile without paying the printed cost. Play only during a POP chance or during your build step. When this card would be discarded, remove it from the game instead." Meditate can only be activated when the card is in your discard pile. Paying the Meditate activation cost means you don't pay the normal printed cost of the card.
Upkeep
Upkeep: [Cost]: A layered ability triggered when the build step starts that means, "When the build step starts each turn, you must pay the following cost." You must choose one of the costs that you can pay each turn, and ignore the others. You must still pay the Upkeep costs of a unit even if that unit is in the build zone, becomes the top card of a unique unit stack, or Pilots another unit. The Upkeep must be paid if you can pay it. If you can't pay any of the listed costs in full, then ignore Upkeep. If a unit has multiple Upkeep abilities, fulfilling just one of the Upkeep abilities (such as tapping the unit) does not satisfy all the Upkeep costs at once; it would only satisfy that instance of Upkeep. You may choose the order of multiple Upkeep abilities to keep an Upkeep from being paid, though a different order might pay it.