Pateesa (A)

Pateesa (A)

Avg. Rating 5.0
1 Rating

13
20
8
8


Side Neutral
Rarity Rare
Version A
Type Ground/Character
Points 3



Abbreviation

Card Number
33 / 150

Author/Publisher
Independent Development Committee
Publish Date
12/31/2021

Independent Development Committee

Card Text

Switch: Ferocity/Damage Control 1

Surge 2

Intimidation

Overkill



Keywords

Damage Control
Damage Control X: A cumulative, triggered ability that means, "When your build step starts, you may remove up to X damage counters from this unit."
Ferocity
Ferocity: An isolated, static ability that means, "Damage from this unit can't be prevented." Damage that can't prevented includes all damage coming from the unit with Ferocity, including damage from attacks, Ambush, Deflect, Retaliate, and other abilities. Units with Fortitude override this ability, and can prevent damage to themselves from units with Ferocity.
Overkill
Overkill: An isolated ability triggered during the pending damage POP that means, "When this unit attacks, you may divide hits in excess of the defending unit's remaining health between that unit and another unit in the same arena." The player who controls the attacking unit decides how many hits (if any) in excess of the defending unit's remaining health to reassign as damage to the second unit. (That player can't change their mind afterward.) A number of hits equal to the defending unit's health must be assigned to the defending unit, and the remainder may be assigned to the defending unit or another unit in the same arena. Overkill damage is caused by the ability, not the die roll. Shields, Parry, and Armor have no effect against it, but damage prevention not specifying dice works normally. Both units resolve damage in tandem.
Switch
Switch: [1st/2nd/3rd type effect]: A layered, static ability that means, "As long as this unit is in the first arena listed on its type line, it gets the effects listed to the left of the first slash. As long as this unit is in the second arena listed on its type line, it gets the effects listed to the right of the first slash. As long as this unit is in the third arena listed on its type line, if any, it gets the effects listed to the right of the second slash, if any." If it says "None" as one of the arena type's effect, it means that it gets no extra effects while in that arena. The unit's Switch effects will correspond to the types listed on the unit's type line. There won't be a slash for an arena not listed in the unit's type. Switch doesn't allow units to change arenas during the battle phase.
Intimidation
Intimidation: An isolated, static ability that means, "This unit gets +10 speed, +1 power, and +1 health for each of your opponent’s units in this arena."
Surge
Surge X: A cumulative, triggered ability that means, "Whenever another unit damages this unit, you may give a unit of your choice in this arena +X power until end of turn."

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