Moff Gideon (E)

Moff Gideon (E)

Avg. Rating 5.0
1 Rating

7
50
5
5


Side Dark
Rarity Rare
Version E
Type Character
Points



Abbreviation
TMW

Card Number
42 / 240

Author/Publisher
Independent Development Committee
Publish Date
4/21/2022

Independent Development Committee

Card Text

Critical Hit 1

Cunning

When your build step starts, lose 1 build point for every 2 corruption counters on Gideon.

Put 1 corruption counter on Gideon - > Each Imperial gets +1 power until end of turn.

Pay 2 Force - > Choose one: Absorb 2. Or: Evade 3.

Put 1 corruption counter on Gideon - > Redirect



Keywords

Critical Hit
Critical Hit X: A cumulative ability triggered during the pending damage POP that means, "If you rolled at least one natural six with this unit's attack dice, this unit does X more damage for this attack." Only one natural "6" counts in the attack roll after re-rolls. If a unit gets the Critical Hit ability after you roll attack dice, it's too late to affect the damage. Accuracy can't increase the die roll to a natural "6". However, you or your opponent may use an effect to re-roll dice to affect the number of natural sixes. (You only count the six, if any, from the roll used for the attack.) Critical Hit applies only to dice rolled for an attack, not to dice rolls for abilities like Retaliate.
Evade
Evade X: A layered ability activated during the damage prevention POP that means, "Prevent up to X damage to this unit." You can play Evade only once for each instance of damage. You don't have to use all of the Evade. You choose how much damage to Evade up to X, even if the full amount of damage or more is pending.
Redirect
Redirect: An activated ability that means, "If this unit is attacked, choose one of your other units that can be attacked and damaged in this arena. The attacking unit attacks the chosen unit instead." Precision will cut through Redirect just as it cuts through Intercept. However, there are cards that can cause a unit to lose Precision, or part of its game text.
Cunning
Cunning: An isolated, static ability that means, "Roll this unit’s attack dice secretly. Show them to your opponent after damage prevention."
Absorb
Absorb X: An activated ability that means, "Prevent up to X damage to this unit, and it gains power for its next attack equal to the amount of damage prevented this way."

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