Sith Infiltrator (C)

Sith Infiltrator (C)

Avg. Rating 5.0
1 Rating

7
50
4
5


Side Dark
Rarity Rare
Version C
Type Space
Points 3


Expansion

Abbreviation
ION

Card Number
50 / 181

Author/Publisher
Independent Development Committee
Publish Date
5/1/2009

Independent Development Committee

Card Text

Stealth

Pay 1 build point    Sith Infiltrator gets -10 speed until end of turn. If Darth Maul is in any arena, Sith Infiltrator gets -20 speed until end of turn instead. Play only during your build step.

Pay 2 Force    Evade 1



Keywords

Evade
Evade X: A layered ability activated during the damage prevention POP that means, "Prevent up to X damage to this unit." You can play Evade only once for each instance of damage. You don't have to use all of the Evade. You choose how much damage to Evade up to X, even if the full amount of damage or more is pending.
Stealth
Stealth: An isolated, static ability that means, "This unit can't be attacked unless it's tapped or has damage counters on it." An untapped and undamaged unit with Stealth can still be affected by alternative types of damage. (Such as Overkill.) As long as the unit has any number of damage counters on it, it can't use Stealth.

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