Canderous Ordo (A)

Canderous Ordo (A)

Avg. Rating 5.0
1 Rating

9
50
7
7


Side Neutral
Rarity Rare
Version A
Type Character
Points 3


Expansion

Abbreviation

Card Number
4 / 75

Author/Publisher
Independent Development Committee
Publish Date
4/1/2011

Independent Development Committee

Card Text

Armor

Parry 1

When damage is done to Canderous, put 1 damage counter on a Character. (If Canderous is the only Character, put the damage counter on him.)

Put the top card of your opponent's deck into his or her discard pile    Evade 1



Keywords

Armor
Armor: An isolated, static ability that means, "This unit can only be hit on a roll of 5 or more." Armor works against dice of damage and attack dice. It redefines what die roll is required to hit a unit. It doesn’t modify the die roll like Accuracy. A unit with Accuracy 1 attacking a unit with Armor hits with 4's, 5's, and 6's.
Evade
Evade X: A layered ability activated during the damage prevention POP that means, "Prevent up to X damage to this unit." You can play Evade only once for each instance of damage. You don't have to use all of the Evade. You choose how much damage to Evade up to X, even if the full amount of damage or more is pending.
Parry
Parry X: A cumulative ability triggered during the damage prevention POP that means, "If the attacking unit rolled at least one natural '1' against this unit, prevent X damage to this unit." Only one natural "1" is counted from the attack roll after re-rolls. Parry doesn't prevent damage from a parrying unit unless it attacks itself. Parry can't affect unpreventable damage. If a unit gets the Parry ability after you roll attack dice, it's too late to affect the damage. Accuracy can't decrease the die roll to a natural "1". However, you or your opponent may use an effect to re-roll dice to affect the number of natural ones. (You only count the 1, if any, from the roll used for the attack.) Parry applies only to dice rolled for an attack, not to dice rolls for abilities like Retaliate.

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