Hunter's Trophy

Hunter's Trophy

Avg. Rating 5.0
1 Rating

1


Side Neutral
Rarity Rare
Version A
Type Equipment
Points 3


Expansion

Abbreviation

Card Number
10 / 75

Author/Publisher
Independent Development Committee
Publish Date
4/1/2011

Independent Development Committee

Card Text

Pay 1 build point    Equip

This Equipment may only be attached to unique units.

Equipped unique unit may only have one Hunter's Trophy attached to it.

Equipped unique unit gets "Bounty: This unit gets +10 speed, +1 power, +1 health, and 'Pay 1 Force    Evade 1' until end of game."



Keywords

Bounty
Bounty: [bonus]: A layered ability triggered during a unit discard that means, "When another unit is discarded by damage from this unit, you gain the following when your next build step starts." Bounty triggers even if the attacking unit leaves play. Bounty works in the build zone. You will gain the bounty even if the attacking unit is sent to the discard pile. The unit can't collect a bounty on itself.
Equip
Equip: A selective effect on Equipment activated during the build step that means, "Attach this Equipment to a unit. Play only during your build step." You can pay the Equip cost only once per turn.
Evade
Evade X: A layered ability activated during the damage prevention POP that means, "Prevent up to X damage to this unit." You can play Evade only once for each instance of damage. You don't have to use all of the Evade. You choose how much damage to Evade up to X, even if the full amount of damage or more is pending.