Luke's X-wing (E)

Luke's X-wing (E)

Avg. Rating 10.0
3 Ratings

5
60
3
3


Side Light
Rarity Rare
Version E
Type Space
Points 3


Expansion

Abbreviation
SAV

Card Number
18 / 90

Author/Publisher
Independent Development Committee
Publish Date
10/1/2006

Independent Development Committee

Banned

This card is banned, which means that players may not use it in a constructed tournament.

Card Text

Armor

Lucky 1

Whenever Luke's X-wing is attacked, if it has a Pilot on it, remove 1 damage counter from Luke's X-wing.


Usage Notes

**BANNED**: This card may not be played in an IDC sanctioned tournament.


Keywords

Armor
Armor: An isolated, static ability that means, "This unit can only be hit on a roll of 5 or more." Armor works against dice of damage and attack dice. It redefines what die roll is required to hit a unit. It doesn’t modify the die roll like Accuracy. A unit with Accuracy 1 attacking a unit with Armor hits with 4's, 5's, and 6's.
Lucky
Lucky X: A cumulative, static ability that means, "Each time this unit attacks or is attacked, you may re-roll up to X of this unit's attack dice or have your opponent re-roll up to X attack dice against this unit." Both players can use Lucky effects according to the rules for POP chances. Lucky is used only once after all triggered re-roll effects resolve. You can't re-roll more dice than are rolled for the attack. You may choose to roll any number of dice up to the Lucky value.
Pilot
[sub-type] Pilot: A layered, static ability written as "[sub-type] Pilot. The [sub-type] gets:… ." that means, "You may move this card onto or off of a non-Droid Space or Ground unit of the correct sub-type once during the build step. Ignore all other text on this card except its name, sub-type and health. The piloted unit can't have more than one Pilot." Treat all of a unit's Pilot abilities for a sub-type as a single Pilot ability for that sub-type. It grants abilities to that unit alone. See the "Pilots" section of the rules PDF for more info.

Other Versions