Darth Tyranus's Lightsaber (B)

Darth Tyranus's Lightsaber (B)

Avg. Rating 5.0
1 Rating

3


Side Dark
Rarity Rare
Version B
Type Equipment
Points 3


Expansion

Abbreviation

Card Number
13 / 75

Author/Publisher
Independent Development Committee
Publish Date
9/1/2011

Independent Development Committee

Card Text

Pay 2 Force, discard a card from your hand    Equip

Equipped Jedi or Sith gets +2 power and Accuracy 1.

Equipped Darth Tyranus also gets "Whenever Darth Tyranus attacks a unit without a Lightsaber attached, Darth Tyranus does 2 damage to that unit unless your opponent pays 1 Force."


Usage Notes

Lightsaber refers to Equipment with the Lightsaber subtype. Several Equipment produced by the IDC has received errata with the Lightsaber subtype. It is searchable in Lackey.

The damage creates its own damage POP when the attack is declared. It is not added to attack damage.


Keywords

Accuracy
Accuracy X/-X: A cumulative, static ability that means, "Add X to each of this unit’s attack dice." and "Subtract X from each of this unit’s attack dice." respectively. Accuracy can’t alter "natural" rolls to affect Critical Hit, Fury, or Parry, but it can affect your chance against Armor. If a unit gets the Accuracy ability after you roll attack dice, it's too late to affect the hits.
Equip
Equip: A selective effect on Equipment activated during the build step that means, "Attach this Equipment to a unit. Play only during your build step." You can pay the Equip cost only once per turn.

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