Jedi Council (A)

Jedi Council (A)

Avg. Rating 5.0
1 Rating

6
30
5
5


Side Light
Rarity Rare
Version A
Type Ground
Points 3


Expansion

Abbreviation

Card Number
9 / 76

Author/Publisher
Independent Development Committee
Publish Date
12/1/2013

Independent Development Committee

Card Text

Pay 2 Force    Evade 2

Reserves:      Reveal the top 4 cards of your deck. Put each revealed Jedi card into your hand. Put the rest on the bottom of your deck in any order. Play only during your build step.



Keywords

Evade
Evade X: A layered ability activated during the damage prevention POP that means, "Prevent up to X damage to this unit." You can play Evade only once for each instance of damage. You don't have to use all of the Evade. You choose how much damage to Evade up to X, even if the full amount of damage or more is pending.
Reserves
Reserves: [Ability]: A layered, static ability that means, "The following ability works while, and only while, it's in the build zone." The granted ability remains to be the ability of its type. (For example, activated abilities granted by Reserves may be disrupted.)

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